Engineering Interactive Technologies (fall 2020)

Class content: Provides instruction in building cutting-edge interactive technologies, explains the underlying engineering concepts, and shows how those technologies evolved over time. Students use a studio format (i.e., extended periods of time) for constructing software and hardware prototypes. Topics include interactive technologies, such as multi-touch, augmented reality, haptics, wearables, and shape-changing interfaces. In a group project, students build their own interactive hardware/software prototypes and present them in a live demo at the end of term.

Previous Offerings: If you are interested to see the course schedule for the previous offering, you can find it here fall 2018 (note that I was on sabbatical fall 2019 so the course was not offered last year). While 2020 will build onto this material, we are significantly revising the materials and will post updates here soon.


This schedule is provisional and might change in the next weeks.

Week Date Topic Room Notes
1 Sept 9 (wed)
Sept 11 (fr)
2 Sept 16 (wed)
Sept 18 (fr)
3 Sept 23 (wed)
Sept 25 (fr) no class Fall Career Fair
4 Sept 30 (wed)
Oct 2 (fr)
5 Oct 7 (wed)
Oct 9 (fr) Add Date
6 Oct 14 (wed)
Oct 16 (fr)
7 Oct 21 (wed) UIST
Oct 23 (fr) UIST
8 Oct 28 (wed)
Oct 30 (fr)
9 Nov 4 (wed)
Nov 6 (fr)
10 Nov 11 (wed) no class Veterans day
Nov 13 (fr)
11 Nov 18 (wed) Nov 19: Drop Date
Nov 20 (fr)
12 Nov 25 (wed) Travel for Thanksgiving, keep optional
Nov 27 (fr) no class Thanksgiving Vacation
13 Dec 2 (wed)
Dec 4 (fr) no test may be given and there may be at most one assignment due between this date and the end of the last scheduled class period in the subject.
14 Dec 9 (wed) last day of classes: Dec 10