Research: Fabricating Interactions
As a Human-Computer Interaction (HCI) lab in the area of manufacturing and design, we develop novel fabrication techniques that combine innovations in hardware, materials, and computational algorithms to create interactions with objects that have not been possible before. Every day we interact with hundreds of objects. What our objects can be used for and how we use them, has a large impact on how we live our everyday lives. Many of the properties of our objects and thus the resulting interactions we have with them are determined by the materials they are made of and the manufacturing techniques used to make them. Our work develops novel fabrication techniques that leverage innovations in hardware, materials, and computational algorithms to give objects capabilities that go beyond the type of interactions that exist today.
Recently Accepted Papers
Marwa AlAlawi, Regina Zheng, Abdullah H Negm, Jiaji Li, Emma J Li, Yasuaki Kakehi, Yoshihiro Kawahara, Junyi Zhu, Ticha Sethapakdi, Stefanie Mueller.
Bifur-circuits: Interactive and Modular Metamaterial Building Blocks Via Bifurcated Geometries.
In Proceedings of UIST '26.
Faraz Faruqi, Ahmed Katary, Demircan Tas, Theresa Hradilak, Ning Zhang, Jiaji Li, Fabian Manhardt, Martin Nisser, Vrushank Phadnis, Ruofei Du, Federico Tombari, Megan Hofmann, Stefanie Mueller.
InstructMesh: Selective Refinement of Generative 3D Models for Fabrication.
In Proceedings of UIST '26.
Paris G Myers, Yunyi Zhu, Maxine Perroni-Scharf, Ticha Sethapakdi, Benjamin Harvey Miller, Stefanie Mueller.
MorphoChrome: Real-Time, Handheld Fabrication of Programmable Structural Color.
In Proceedings of UIST '26.
Yunyi Zhu, Dingning Cao, Jeremy Mrzyglocki, Stefanie Mueller, Narjes Pourjafarian.
ShiftLens: Mechanically Actuated Optical Surfaces for Switchable Appearances on 3D Objects.
In Proceedings of UIST '26.
Xiang Chang, Haiyang Yan, Stefanie Mueller, Jiaji Li.
X-Hinges: 3D-Printed Self-Sensing Compliant Mechanisms for Continuous and Multi-DOF Motion Sensing.
In Proceedings of UIST '26.
Jiaji Li, Xiang Chang, Mingming Li, Dingning Cao, Maxine Perroni-Scharf, Jeremy Mrzyglocki, Takumi Yamamoto, William Freeman, Stefanie Mueller
Y-zipper: 3D Printing Flexible-Rigid Transition Mechanisms for Rapid and Reversible Assembly
In Proceedings of CHI '26.
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Takumi Yamamoto, Jiaji Li, Akib Zaman, Noah Barnes, Yuta Sugiura, Stefanie Mueller, Koya Narumi
Zip-up Print: Rapid and Assemblable 3D Printing Using 2D Flattened Zipper-like Structures
In Proceedings of CHI '26.
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Mingming Li, Dingning Cao*, Xiang Chang*, Karla Sahin*, Stefanie Mueller, Jiaji Li
Xspine: Integrating Motion Sensing Capability into Dynamic Structures Using Multi-material FDM 3D Printing
In Proceedings of CHI '26. [* equal contribution] [Interactive Demos Jury Honorable Mention]
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Maxine Perroni-Scharf, Faraz Faruqi, SooYeon Ahn, Raul Eduardo Hernandez, Szymon Rusinkiewicz, William Freeman, Stefanie Mueller
VisiPrint: Previewing 3D-Print Appearance from Real Material Samples
In Proceedings of CHI '26.
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Yunyi Zhu*, Qingyuan Li*, Katherine Yan, Emily Guan, Alex Luchianov, Eden Hen, Stefanie Mueller.
ChromoLCD: LCD-based Compact Reprogrammer for On-the-fly High-Resolution Images on Photochromic Surfaces
In Proceedings of TEI '26. [* equal contribution]
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Research Projects
Objects with Interactive Appearances
We investigate what interactions become possible when physical objects are able to change their appearance. We develop computational fabrication techniques that create appearance-changing objects using photochromic dyes that can create multi-color textures that are reprogrammable on-demand; high-resolution multi-color 3D printing to fabricate lenticular lenses across an object’s surface to enable viewpoint-based appearance changes; birefringent materials that creates rotation-based appearance changes via polarized light mosaics; and optical illusions to create animated physical photographs.
Augmenting Generative AI to Create Physically Functional Objects
Current Generative AI methods allow users to generate or manipulate 3D models based on text prompts provided by the user. While these methods produce visually compelling 3D models, the models are not physically functional post-fabrication, for instance, they might be fragile and break. In our lab, we are augmenting Generative AI models with the ability to also consider physical properties when generating 3D models, such as making sure models are structurally sound.
Fabricating Actuators
Designing and fabricating actuators with integrated sensing, such as required to manufacture robots in a single pass, is still challenging. We address this by developing new 3D printable actuators with integrated sensing.
Embedding Sensing into Objects
Capturing interactions where they occur on an object can be challenging for curved, deformable, and moving object geometries. We develop fabrication techniques that integrate sensing with moving parts such as mechanisms where sensors and wires can interfere with the object function, deformable objects where sensors are difficult to adhere, and large-scale objects where current sensors are not able to capture the interaction wholistically.
Tracking Interactions via Markers
To keep objects passive while still being able to track interactions with them, we explore fabrication techniques that create invisible markers from infrared-translucent filament that can be tracked with IR cameras, create identifiable surface features based on artifacts of slicing and 3D printing that can be tracked with regular cameras, leverage existing surface features of materials via speckle imaging with a lens-less image sensor, or use magnetic pixels that can be read using hall effect sensors and viewed under magnetic viewing film.